The Archives of Brax

Magical places

While most of Mundus can be freely seen on the map, there are several places that either do not appear to everyone or have special magical properties like being known to have telluric faults. Given their importance, I have provided a short list of ones I have consistently come across. Perhaps one day I will expand on this section.

  1. City of Syrn
  2. Caves of/Grottes de Skartopie
  3. The Sanctuary of/Le sanctuaire d’Al Saour Asif
  4. Arta Morna
  5. Derzat fault/la faille de Derzat
  6. Tar-Ock-Doon Volcano
  7. Orapal Tamas (not technically a hidden area but of interest enough in the lore that I would like to mark it for further research.)