The Archives of Brax

While battles for land raged across the central land, the powerful necromancer of Teratos, Uskuada, plotted in secret. Inviting representatives from Garganesh (now a province of Auquese), Nasgaroth, the Forgotten Territories (Territoire de L’Oubli) as well as the Misty Lands (Territoire des Brumes) to the secret city of Syrn where they hatched a plot. Uskuada wanted to take control of the central lands in to capture the magical energy needed to open a portal to Gadar-Hos, the realm of chaos, and therefore pull the whole world into darkness.

The Great Khan, motivated by his desire to raise the demon Tenamuach, would send his troops from Garganesh to Andore. Dark Elves and Orc tribes would march on the imperial capital of Mariembourg. And Uskuada would lead a legion of undead upon the centre of the empire.

In the later part of King Solar’s reign, skirmishes with the Empire and the forces of chaos became more and more frequent. Drawn by the strong telluric energy, hordes of dark creatures and demon worshipers from the province of Garganesh in the Terres d’Auquesse began to venture into the lands of Andore. Most notably, the swamp orc invasion of 997 CE and the campaigns of the brutal and merciless mercenary, Caïus Brutus Bubonius, under command of the necromancer Uskuada (La Bataille des Deux Ponts, La Légion Infernale.)

The violence was focused in the province of Loren, once a peaceful province on the border of the kingdom of Irendille. The troops of Garganesh took several domains and were able to harness the telluric energy to build a cursed monolith. Brutus Bubonius used this monolith to sacrifice the entire population of two domaines to feed the pact he made with the demon Le Tenamuahc (Campagne de Somière, La Légion Infernale.)

In the year 1004, Andorian troops were able to retake their lands and destroy Brutus’ monoliths. Driven mad with revenge at the defeat of his mercenaries, the Great Khan of Garganesh swore revenge. In the hidden city of Syn, he met with the necromancer Uskuada of Nasgaroth, representatives of the Terres de Brumes (Mistlands) and the Forgotten Territories. Together they planned an invasion of the central lands with the Great Khan focusing his force on Andore.

50 years after the coronation of King Solar, and the time had finally come for the Great Khan of Garganesh to launch a full invasion of Andore. In spring 1004, the inhabitants of the village in the province Boisefort were taken by surprise by invaders from Auquesse. The horde made quick work of the villagers, killing all in their path. The province of Boistfort fell to the forces of the Great Khan and the surviving population was reduced to slavery in the City of Garganesh (Invasions du Chaos.) Additionally, the horde took possession of the telluric point of Boisfort - allowing the necromancer Uskuada to open a portal to the realm of demons (Province de Boisfort.)

In response, King Solar ordered the regular army of Andore to confront the troops of Garganesh. Among their number were elven forces who were sworn to repay the debt they owed to Andore defending them from the Empire. While Andore fought bravely, it would take many years and a full fledged world war of Ordre de Notre-Dame-de-la-Rédemption and Teratos before the forces of chaos were finally repulsed from Andore and the other lands in the center of Mundus (L'Invasion des Terres du Centre.)

By 1004, Gorghor boldly claimed to be a God, creating tension with imperial guilds following the True Faith, notably the Poing de Fer. The True Faith labeled Gorghor Bey as an anathema, an enemy greater than the chaos troops of Garganesh or necromancers of Teratos. This sparked court conspiracies and proxy wars, intensifying the conflict between Gorghor's horde and the followers of the True Faith in the empire.

Despite my apprehensions about passing through the heart of the province of Ekengrad, newly under Redemptorist jurisdiction after mysterious events took place there in the village of Logneraie and the chaotic city of Garganesh extended its influence there, I must admit that Wardon Capum speaks the truth when he says that nine lightly armored people should not attract too much attention from the Lady's men, who have many other cats (rabid lions would be more accurate) to worry about. These arguments make sense, but as an Adept I will not feel safe until we leave Ekengrad. There is no doubt in my mind that our departure will not go unnoticed and that our ride will be under intensive surveillance.

A downside, however. Yesterday, a soldier who accompanied us stopped the trip. He pointed to the east and we all looked there. In the distance, there was unhealthy-looking smoke, even at this distance, and everything around seemed dead. Thus, we were able to see, from afar, the extent of the devastation caused by the sacrifices at Ténamhuac, we had before us a desert of Garganesh. I have often said to myself that I would have to go and study these devastated regions one day or another, but this simple vision makes me fear that day which, I suppose, will come sooner or later, when I will have to tread on this blackened ground.

And on a purely political (and religious) level, Garganesh's curses are not to help us. The Holy Order of the Iron Fist, armed arm of the True Faith, is likely to unite with Salmarak in this ordeal. Only time will tell, but I believe that the battle that will take place in Eraldosse in a few weeks is, for us, lost in advance. The True Faith, and especially the Iron Fist, is a little cousin of the Order of Our Lady of the Redemption and losing the military support of these two experienced guilds in Salmarak would represent, in my opinion, an almost certain defeat, since it must be taken into account that they will probably bring other factions with them. However, I believe that it is not impossible to convince Redemption of the merits and advantages of fighting on the side of the Tower of Díedne.

For its part, the bad news is rather worrying. It is common knowledge that the Salmarak Guild will refuse to engage and even negotiate with so-called chaotic or evil troops. He is as well known to all as we Mages of Díedne know him. It would seem that, seeing their value diminish since one of the two sides will refuse to pay them, the troops of chaos are at work and are discussing the creation of a third front. During almost every major conflict, there is a rumor of an additional front which will be created by people who are dissatisfied and unable to have everything they want to obtain. These fronts are rarely realized, being too complex to organize and, above all, often being forced to be composed of too few fighters to achieve an unexpected victory. However, the troops in question today are said to be chaotic, but some of their elements are good military strategists and would be able to rally many warriors to their cause. If it came to fruition, this front, even with few combatants, would ensure our military defeat. Worse than a military defeat, the Balance of the Worlds would be even more in danger if such an army were to seize the treasure of Orapal Tamas. For either of our two adversaries to possess all of these artifacts would mean the coming of catastrophes that we can barely even imagine. We could laugh at the Great Khan's past curses because they seem so minor to us.

Garganesh

Pre 1000s-

In 996, We see Caius Brutus, supported by an embryonic legion, take control of the Uskuada army in battle against a human Lord. Battle which ended in a stalemate...

In 997, Caius Brutus helps Zardok's orc clan defend a fort against a human coalition. The battle is lost but Henryk de Brabancourt makes the mistake of not burning the corpse of the bastet, who regenerates from his wounds. But the young centurion loses most of his troops.

In 998, back in Nasgaroth, Caius Brutus managed to gain the trust of the Drow Lord who fought a coalition of humans and elves from Irendille in order to find the moonstone, an artifact of unimaginable importance for the common people. mortals. Supervising the disparate troops of Prince Morath, Caius Brutus helps the troops recover the artifact which is placed in its magical base. In recognition of his efforts and through shameless manipulation of his allies, Caius Brutus wins the Icelands as a reward, which becomes the first stronghold of the Bastet.

In 999, Caius Brutus sided with Viakta who revolted against the tyranny of Lord Makiavel. Viakta's troops are crushed. Caius Brutus escapes.

1000s-

1002-1008 Great Khan Caius Brutus

1003 - The armies of Garganesh entered the land of Kafe this winter through the fork of the Enodin River and marched relentlessly towards the sovereign city of Hullsburg. The Great Khan has a precise objective, to reach the ramparts of Kafesclin which constitute the first fortifications protecting the valley of Hullsburg before the black moon in order to attack it on the day of it. Many volunteers from the city's neighborhoods left to lend a hand to the Hullsburg militias preparing the defense of the turrets of Kafesclin, the central point of the valley's fortifications. For a few days now, the men of Hullsburg standing guard have been able to hear terrifying songs growing in intensity every night as the troops of Chaos approach the fortifications. These screams and chants chill the blood of many Hullsburg volunteers, but they know that these screams are nothing compared to those they will hear on the night of the assault when the bloodthirsty troops of Chaos launch into Battle. This night, so feared by some and so desired by others, will bring only one common certainty... Few of them will see the sun rise.

Illuminations: Bicolline Archives.
(Siège de Kafesclin)

In 1000, Caius Brutus sides with Gorghor Baey and obtains a position of command following the gift of a very special gift. Indeed, Caius introduces courtesans into Gorghor's entourage, a gift which earns him the favor of the great mercenary leader.

1009 - The demon Tenamuahc, asleep since the calamity of the return of the damned, appears in Garganesh and takes control of the city. His future Khans must prostrate themselves and signify their devotion through sacrifices. See Register of Skulls. The army of Terres d'Auquesse, made up of 14 militias, was demobilized.

1014 - A Garganesh Waste surrounds the Tolternoth Chasm. A horde of Tenamuahc cultists led by High Priest Sicarius gather at the great monoliths of Tolternoth's Deep, summoning the power of time immemorial and the Blood Demon. Using a Veldryn Crystal as a catalyst, Sicarius opens a breach between worlds to teleport the armies of the Infernal Legion and the Tenamuahc Horde to the Argan domains of Riosis and Gravenport! Once the armies are sent to do the dark work of Tenamuahc, hundreds of slaves are brought to the edge of the monoliths, and brutally sacrificed by the cultists. Nesh's words are spoken, and the earth trembles as rivers of magma rise from the depths to cover the region. A Garganesh Desolation is created. As the cultists rejoice at the destruction thus caused, the runes of the Monoliths glow once again, fueled by this bloody primordial magic. A door opens to another world... Who knows what nameless horror will emerge? The army of the 1st Khan defeats the Dark Guard of Akilam and takes possession of the chasm.

1017 - he north wind howls with an icy verb the imminent arrival of winter against the roofs of the cottages of the world of the peoples of the Hippocampus. At this time of year, some migrate and others finish amassing precious provisions for the months of scarcity that lie ahead. But in the land of Garganesh, things are different.

Responding to the call of their only lord, the reiks'ar Morcius Hakasson, the Hundar packs have been converging in recent months towards this region of the Lands of Auquesse, a mystical land saturated with the blood of countless sacrifices for which the cosmic entity that is renowned all fear under the name of Tenemuahc. While some have long believed that this territory is a source of curses, the Hundars perceive things from a completely different angle. For them, it is nothing more and nothing less than a long-desired motherland. Now adorned with the banners of the Hunda'Arda, this place could finally see the glory of future hunts grow. The latest arrivals are now crossing the border and hurrying to reach the domain of Eternal Sun just in time for the festivities of the Akil'ar, "the greatest of hunts" or "the Primordial Hunt". In Hundar tradition, this is the moment when the packs release into the wild a certain number of choice victims that they have captured during the year in order to hunt them one last time. The ultimate goal of the latter is to offer sacrifices to the Great Mother, Hundar, as well as to her son the Savage, in order to appease their hunger sufficiently so that he does not hunt during the winter and avoid that once spring returns, they devour everything in their path.

The celebration of Akil'ar also constitutes a remembrance of the moment when the primordial Beast, Mother-of-All-Monsters, is said to have offered her flesh and her essence to the hunters who venerated her, a devouring which gave birth to the first Hundars. For the first time, the Hundars accepted that some of the Ota'en, the Others, join them for the festivities. So everyone, come and celebrate with them, but also come and feed their Mother Hundar if you want the winter to also be kind to you and the spring to be rich in abundance. And don't forget to offer a gift to the Tenemuahc, if you know what is good for you. But beware! The forests of Garnanesh are never safe. Beware of what lurks in the shadows. Rumors on this subject are numerous... and disappearances are customary. Don't get lost there. And above all, do not stand between the hunters of Akil'ar and their prey... or it will be you who will constitute the meal of honor of the evening

1018 - The Tenamuach makes Morcius Hakasson his Great Khan. The province of Bryas joins the Lands of Auquesse.

yrn opens its doors under the aegis of a new Cerberus. The clergy of Teratos invite you to celebrate his appointment with them. The City of Vice and Corruption will welcome friends and enemies to have fun or negotiate souls and resources with its leaders.

Games, competitions, prizes and ceremonies to glorify the Great Dark One will be there! The guardian of the City will do what none of his predecessors have done: he will listen to your complaints and perhaps try to help you. The evening promises to be sumptuous... but Syrn has her secrets. Braving the mazes of the City to verify the rumor of the Base of Rivals could prove either extremely dangerous, or very beneficial for these poor lost souls... Corrupted, believers and enemies, the City opens its doors and its mysteries to you and the Cerberus welcomes you!
Believers revere the Great Dark One, promoter of Chaos in all its forms. Bone, Flesh, Blood, Beast and Soul are the five ways believers express their devotion. The Soul is what the Great Dark One covets so giving it to Him is the greatest act of faith that can be made!

The beginning of the second millennium saw the rebirth of the city of Garganesh, an infamous military and occult power. Located on the estuary of Fleuve Noir, the Black River, it grew in stature through the conquests of its ruthless Legions and the grace of Tenamuahc, patron entity of the civic cult of Auquesse. Then, five years ago, Terres d’Auquesse became a true nation through the union of the metropolis Garganesh and the provincia Bryas and Tolimarth. According to some archivists, Terres d’Auquesse is the cradle of humanity and the mortal races. A wild, untamed moor covered with forests of Dantoës, conifers riddled with poisonous needles, teeming with tribes of nomads, lycanthropes, Hundars, goblinoids, ice elves, and ogres, most of which worship primal and bloodthirsty entities.

It is in this teeming crucible that the Mensis Martius, the Great Khan Morcius, on the occasion of the nation’s five-year anniversary, declared the celebration of a secular festival to which all – yes all – were invited.

Nobles and commoners of the Terres du Centre will finally get to sample the wild and unique delights of an Auquesse festus publicus, renowned for skillfully combining ritual commemorations and Bachannales.

Tunics and draped togas will be ubiquitous during this unbridled symposium. On the dance floor, guests will be able to compare their agility to that of the imps themselves! At the Marché du Port Noir, the Black Port Market, where even ogres and harpies don the merchant’s toga, you’ll find something to satisfy even the most exotic appetite, for a price sometimes exceeding that of gold. And, as you stroll through the Forum, why not compare your own verses of satyrical poetry with a real satyr? On the parched floor of the public arena, ferocious gladiators will clash before your eyes.

With the Great Evil barely drawing its last breath, the spectre of war once again haunts the lands. Diplomatic delegations from all nations will be able to meet with the Archons and Khans, keeping in mind that for the peoples of Auquesse, armed conflict is a source of joy and life.

“Quando rex comitiavit, fas. Blood for the Tenamuahc; wine for the others!”

History of the Infernal Legion and Caius Brutus Bubonius
Caius was born in the Predator domain in Harganeth, province of Nasgaroth. The year of his birth is unknown, but he was young when the Iron Fist invaded Nasgaroth under the command of Leonidas, an Imperial general...

During this disastrous campaign for the kingdom of Tolimarth, the Iron Fist decimated the Lycan tribe and the brutii gens. Caius's father is killed and he and his mother have no choice but to go beg for help from the local lord. He, like a drow, puts her at his service but this service is in reality more slavery than anything else... The drow torment the mother and her young son who finds employment as a hunting assistant to the lord dark elf. The years pass and Caius grows in strength and ferocity, nourished by the sadness of seeing his clan and his people swept from his lands and also seeing his mother being tormented by the female entourage of the drow lordship.

The years then the decades pass... Caius Brutus is a young adult and he fights in the personal arena of the Lord of Harganeth. His martial abilities earned him preferential treatment from his “master” but he accumulated boundless rage when he saw his mother wasting away in the lord’s entourage.

One day, while fighting several opponents in the arena, he caught a glimpse of his mother in the stands. She cries and is collapsed on the ground, chained. Furious, he knocks down his opponents then throws himself on the wall which separates him from the stands to climb it and jump close to his mother. Under the amused eye of the lord and his entourage... Just as he approaches his mother, the lord makes a gesture and the guards pierce her with their spears. Under the laughter of the drow surrounding him, Caius of the Brutii gens, mad with rage, transforms for the first time into the “Crinos” form of his clan. A sort of feline-humanoid with increased strength, Caius Brutus began to cut and thrust and killed the guards and the Lord's entourage but stopped short before striking him. The drow's unhealthy grin quickly turned and realizing what he had done, Caius fled equipped with his weapons, a gambeson and a light cape...

The Lord of Harganeth set his best trackers after Caius...in vain. The young bastet returned to the lands of his clan and looked for traces of it, thwarting several ambushes set by his former master...

Many years passed and we do not really know what happened to Caius during this time... What we do know is that Caius Brutus traveled the central lands in search of his people without success... All that is certain it is that these years were spent in death, blood, flight and terror. So much so that a rumor arose of a bloodthirsty creature that killed everything it encountered in the forests of the kingdom of Nasgaroth...

This first battle, an ambush which saw the opposing army annihilated, was due to the foresight of the young centurion who succeeded in convincing the officers present to follow his instructions.

The second battle, the siege of Pamoisard, goes badly... The chain of command and the organization of the troops suffer from enormous gaps which see assault after assault shattered on the Argan fortifications. During the years that followed Caius led campaign after campaign against the Redemption, Brabancourt, Le Fhain, Les Lambertrands, Montfort, Irendille, Andore, Ar
from the first days of the summer solstice of the year of grace 1010, the oldest imperial province will burst into flames and once again become the scene of bloody battles. The feared Legion guild, in its ever-constant thirst for blood and expansion, was recently given land in the province of Kintzheim in exchange for which it must eradicate the last tremors of rebellion which are shaking it. Indeed, many citizens refuse to submit to the imperial council for different reasons. Some refute the legitimacy of the Council and demand that an Emperor be crowned, while others still remember the tragedy of Bridier freshly.

However, many people still believe in the One and have taken refuge in the stronghold of Vandabren, the last territory in the Empire still under the authority of Ecclesia. Its inhabitants desperately send missives requesting the intervention of the Holy See. Their appeal was not in vain, during the Purple Ball and in the presence of the Grand Theocrat, the members of the clergy of the True Faith voted in favor of a crusade to avenge the martyrs of Bridier, liberate the province of Kintzheim and face the servants of Chaos.

Some now march to conquer new lands, others are led by their Faith, but all converge in Kintzheim and prepare to turn the earth red once more.

The armies of Garganesh entered the land of Kafe this winter through the fork of the Enodin River and marched relentlessly towards the sovereign city of Hullsburg. The Great Khan has a precise objective, to reach the ramparts of Kafesclin which constitute the first fortifications protecting the valley of Hullsburg before the black moon in order to attack it on the day of it. Many volunteers from the city's neighborhoods left to lend a hand to the Hullsburg militias preparing the defense of the turrets of Kafesclin, the central point of the valley's fortifications. For a few days now, the men of Hullsburg standing guard have been able to hear terrifying songs growing in intensity every night as the troops of Chaos approach the fortifications. These screams and chants chill the blood of many Hullsburg volunteers, but they know that these screams are nothing compared to those they will hear on the night of the assault when the bloodthirsty troops of Chaos launch into Battle. This night, so feared by some and so desired by others, will bring only one common certainty... Few of them will see the sun rise.

Synopsis

The north wind howls a frozen verb the imminent coming of winter against the roofs of the world's hippocampus peoples. This time of year, some migrants and others finish hoarding valuable supplies ahead of the slump months ahead. But in Garganesh land things are different.

Responding to the call of their only lord, Reiks’ar Morcius Hakasson, the Hundar packs have been converging since recent months to this region of the Terres d’Auquesse, a mystical land dripped with the blood of countless sacrifices that is known to be the cosmic entity that everyone fears under the name of Tenemuahc. If some have long been judging that this territory is a source of curses, the Hundars see things from a completely different angle. For them, this is nothing more nor less a long desired motherland. Now plucked by the oriflames of the Hunda'Arda, this place could finally see the glory of future hunts growing. The latest arrivals have now crossed the border and are eager to win the Eternal Sun realm just in time for the rejoicing of Akil’ar, “The Greatest Hunt” or “The Primordial Hunt.” In Hundar tradition, this is the time when packs release into the wild a number of choice victims they have captured during the year to hunt them down one last time. The ultimate goal of the latter is to offer sacrifices to the Great Mother, Hundar, as well as her son the Savage, in order to satisfy their hunger enough to not hunt during the winter and prevent that once spring returns, they devour everything on their way.

The celebration of Akil’ar is also a commemoration of the moment when the Primordial Beast, Mother-of-All-Monsters, offered her flesh and essence to the hunters who worshiped her, a devotion that gave birth to the first Hundars. For the first time, the Hundars have accepted that some of the Ota’en, the Others, join them in the festivities. Also all, come celebrate with them, but also come feed their Mother Hundar if you desire winter to be also kind to you and spring to be rich in abundance. And don't forget to donate a present to Tenemuahc, if you know what's good for you. But be careful! Garnanesh forests are never safe. Beware what lurks in the shadows. The rumors about this abound... and customary disappearances. Don't get lost in it. And above all, do not stand between Akil'ar hunters and their prey... or it will be you who will make up the dinner of the evening.